![]() ![]() While it does give quick access to the enemy base via the lifts, it’s not worth the risk. Then there’s the center of the map, which is a death sentence for anyone that goes near it. Take a single step out there to try and get the Sniper Rifle and you’ll get blasted away by Battle Rifle fire. There is just so little cover out on the wings that it’s almost laughable. This map is such a chore to play on that it’s been removed from the rotation of maps for Ranked play. Marginally better than Launch Site is Behemoth. It’s almost as difficult as using a Warthog in Halo 2’s Turf map, albeit with the added danger of Infinite’s Shock weapons, equipment, the Rocket Launcher or Cindershot, and of course the Skewer.Īll of this is even before you consider the fact you can get it as a map for Fiesta, where you might spawn with a Mongoose while the enemy nets a Wraith. In the event you want to risk getting spiked by a Skewer and choose to use a vehicle, there’s not a lot of freedom of movement. It’s certainly not unusual for most matches to last the full 12 minutes due to the size. As a 4v4 map, it feels like you spend most of the time running around trying to find where your enemy spawned. ![]() The main problem we constantly find with this map is its size. Launch Site has got to be, by far, the worst map in Halo Infinite. There were seven of these smaller maps released at launch, and while there are a lot of instant-classics, there are some that make us physically groan to play on them. The Arena maps are those that are played with smaller groups of players, typically 4v4 matches or free-for-all game modes. We’ll be sure to update this ranking as new maps are added to the game. As always, let us know in the comments whether you agree with our ranking, and if not, where you’d rank the maps. We’ve gone ahead and ranked Halo Infinite’s maps from worst to best.īefore we get into the meat of it, we’ve separated the maps into their types: Arena (for the smaller maps) and the Big Team Battle maps. With the release of Halo Infinite, players get another bunch of maps to fight in, pick apart, and ultimately decide which ones they love and which ones they hate. It’s been a staple of the series since it first launched, offering up some of the best maps in first-person shooters. Whenever a new Halo title comes out, one of the first things players do is check out the multiplayer.
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